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Character Animation Reel - 2020
Tipo de projeto
Animation Reel
Data
April of 2020
Local
Stockholm
The keyframed personal work that started my AAA career at Avalanche Studios. This reel is a focused demonstration of my core animation skills—crafting believable weight, fluid motion, and expressive character performance entirely from scratch. It serves as the foundation upon which I've built my expertise in player character and creature animation for open-world games.
Software: Maya, After Effects, Spine 2D | Focus: Keyframe Animation, Body Mechanics, Character Performance.
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