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Character Animation Reel - 2020

Tipo de projeto

Animation Reel

Data

April of 2020

Local

Stockholm

The keyframed personal work that started my AAA career at Avalanche Studios. This reel is a focused demonstration of my core animation skills—crafting believable weight, fluid motion, and expressive character performance entirely from scratch. It serves as the foundation upon which I've built my expertise in player character and creature animation for open-world games.

Software: Maya, After Effects, Spine 2D | Focus: Keyframe Animation, Body Mechanics, Character Performance.

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